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Dayalan   Nair
Dayalan Nair
3D Artist / Rigger / Technical Animator
Selangor, Malaysia

Summary

Games Development Bachelor Degree Holder, Proficient in Most Industry Standard Software's, but Mainly have Experience in Maya, Blender, Photoshop and Substance Painter/Designer and Unreal Engine intermediate experience in Coding and Currently Exploring 3D Printing technology as a form of future investment and Learning Opportunity.

Skills

Shading3D PrintingRiggingTexturingPhoto-manipulationProgrammingPBR TexturingUnreal Engine3D ModellingBlueprinting

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
3DCoat
3DCoat

Productions

    • TV Production
      Upin & Ipin
    • Year
      2007
    • Role
      3D Character Artist
    • Company
      Les Copaque Production Sdn Bhd
    • Commercial / Advertisement
      Adventure Waterpark Desaru Coast
    • Year
      2018
    • Role
      3D Propmaker Artist
    • Company
      Kingsmen Creatives Ltd
    • TV Production
      Lolirock
    • Year
      2014
    • Role
      3D Generalist
    • Company
      Inspidea Sdn Bhd

Experience

  • Technical Animator at Double Eleven Studios
    Kuala Lumpur, Malaysia
    September 2022 - Present

    Creating Game Ready Rigs for Animation and Engine use.

  • 3D Character Artist at Les Copaque Production Sdn Bhd
    Shah Alam,Selangor, Malaysia
    September 2018 - Present

    Responsible for creating Character Models, Character model assets such as clothing, accessories and props, as well as Rigging the Characters, Clothing and accessories for use in Animation, and finally Texturing and digitally painting said characters and assets.Responsible for creating Character Models, Character model assets such as clothing, accessories and props, as well as Rigging the Characters, Clothing and accessories for use in Animation, and finally Texturing and digitally painting said characters and assets.

    Skills: Substance Painter · Autodesk Maya · Adobe Photoshop

  • 3D Artist/3D Propmaker/3D Printing at Kingsmen Creatives Ltd
    Seri Kembangan, Serdang, Malaysia
    November 2016 - September 2018


    Kingsmen Creatives Ltd logo

    Senior ExecutiveSenior Executive

    Kingsmen Creatives LtdKingsmen Creatives Ltd Nov 2016 - Sep 2018 · 1 yr 11 mosNov 2016 - Sep 2018 · 1 yr 11 mos Selangor, MalaysiaSelangor, Malaysia

    -Create/Design and 3D Print 3D Models of Props/Characters by original Design or For Replica Purpose.

    -Manage Timeline of Production Work and Quality Checking.

    -Designing products for easy assembly use in 3D.

    -3D Scanning Sculpted Objects for use in 3D printing.

    -Remeshing model into appropriate topography for use in 3D Printer.

    -Operating Lazer Cutting Machines for engraving or cutting flat objects for building 3D objects.

    -Unfolding 3D meshes to 2D for use in reconstructing 3D objects using flat materials.-Create/Design and 3D Print 3D Models of Props/Characters by original Design or For Replica Purpose. -Manage Timeline of Production Work and Quality Checking. -Designing products for easy assembly use in 3D. -3D Scanning Sculpted Objects for use in 3D printing. -Remeshing model into appropriate topography for use in 3D Printer. -Operating Lazer Cutting Machines for engraving or cutting flat objects for building 3D objects. -Unfolding 3D meshes to 2D for use in reconstructing 3D objects using flat materials.

    Skills: Laser Cutting · Prop Making · Prop Modeling · 3D Modeling · 3D Printing

  • 3D Generalist at Inspidea Sdn Bhd
    Kelana Jaya, PJ, Malaysia
    December 2013 - July 2016

    During my working period in inspidea i was assigned to the 3D department, my work scope there was more towards an all rounder role, where i would have to do tasks such as 3D modeling, texturing, Rigging, Animation, Physics,particle effects, and Compositing or Pre processing. I mainly used software such as Blender3D, Photoshop, and After Effects.