I've always had a fascination with Spaceship Corridor Renders since early on, Modeled this Spaceship corridor using Autodesk Maya and Blender, mainly used Blender for the Array and Mirror Modifier for a fast and easy way to duplicate mesh without too much resources being used and Textured with Substance 3D Painter and Rendered using Eevee with Freestyle to achieve a semi Cell Shaded Look was playing around in Eevee and gotta say its an amazing Rendering Engine and very versatile too.