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Spaceship Corridor Study

I've always had a fascination with Spaceship Corridor Renders since early on, Modeled this Spaceship corridor using Autodesk Maya and Blender, mainly used Blender for the Array and Mirror Modifier for a fast and easy way to duplicate mesh without too much resources being used and Textured with Substance 3D Painter and Rendered using Eevee with Freestyle to achieve a semi Cell Shaded Look was playing around in Eevee and gotta say its an amazing Rendering Engine and very versatile too.

Spaceship Corridor Final Render

Spaceship Corridor Final Render

Wireframe Viewport Render, mesh duplicated using mainly Mirror and Array Modifier

Wireframe Viewport Render, mesh duplicated using mainly Mirror and Array Modifier

Outer Wireframe Viewport View of The Corridor Scene

Outer Wireframe Viewport View of The Corridor Scene